If nothing worked out and your friends are able to use GIFs without issues, you can contact Discord support for additional assistance. Android users can head to the phone Settings > Storage.Īfter these steps, launch Discord and check if GIFs are loading and working again.IOS users can uninstall the app and reinstall it, log into their account and check if the GIFs are working. Go to the iPhone/iPad Settings > General > Storage. You can Offload the App which will free up the storage used by the app but keep its documents and data. How to Clear Discord Cache on iPhone and iPad Now find the Cache, Code Cache, and GPUCache folders and delete them.Go to ~/Library/Application Support/discord and press Return. First, ensure that you close Discord and then open the Finder window.This won’t delete your data, just the cache. Now, you need to delete the cache folders – Cache, Code Cache, and GPUCache.Click on the Search icon at the bottom left of the Taskbar (by default).Windows users can clear Discord Cache by following these steps: Clear Discord Cache How to Clear Discord Cache on PC You can find this option under User Settings (click on the gear icon next to your name) > Accessibility. If you haven’t already, make sure to toggle on the option to Automatically play GIFs when Discord is focused. If Discord servers are down, you won’t be able to send and receive GIFs at all and have to wait until they fix it from their end. This will let you narrow down the problem. Related.If you are using Discord Web, try sending a GIF via the app on your phone or vice versa. The resulting GIF file has no transparent pixels, and the colour used for each pixel is approximately the residual colour from the original PNG pixel.īut I can't detect or manipulate any information about transparency through the gflax object. What I want to do is load a PNG file, make decisions about which pixels to make transparent based on the level of transparency in the original image, reduce the colour depth, and save a GIF. Suppose I have a PNG file with large regions 100% transparentĪnd examine oImg.GetColorAt(0,0) (which is transparent) I get FFFFFF I have only a GetColorAt(x,y) method, which returns the translated color from an indexed image. This does not make public a "TransparentIndex" property, nor can I see anything which tells me what color index a pixel is. The only class I can see published from this library is "GflAx". Find the GIFs, Clips, and Stickers that make your conversations more positive, more expressive, and more you. I'm using GflAx.dll v2.82.0.0, dated 27/Feb/2008. GIPHY is the platform that animates your world. Then maybe I don't understand the library, or have the wrong thing. eg if "transparent" is black plus another colour index is opaque black, I can't tell (a) what the transparent colour was at all or (b) which "black" pixels were / were not supposed to be transparent. I don't see any way of figuring out if that was actually supposed to be transparent or opaque, and no way of separating the "colour" of the transparent index a colour-indexed file from a matching opaque colour. All I get is the "colour" of the transparent pixel. Con Tenor, creador de GIF Keyboard, puedes agregar GIF animados y populares de Discord en tus conversaciones. If this is already possible in gflax 2.82 I'm not seeing it. In either case, the ability to render / overlay the loaded image over either another image or a specificed background colour (such that the background shows "through" appropriately) would be really useful. (Might as well load "pixel" transparency simply as fully alpha transparent.)Īlpha transparency not catered for, but pixel transparency remembered from colour-indexed file. Pixel transparency remembered when loading from a colour-indexed file with transparency. Is there any plan to address this? What sort of time frame?Īlpha transparency remembered when loading from a full colour PNG. When I use LoadBitmap to open a GIF or PNG, transparency info is lost and I can't find any way of retrieving it.
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